﻿using System.Windows;
using System.Windows.Media;

namespace WPFTurnBasedStrategyGame
{    
    public class BorderFeature : UIElement
    {
        BorderFeatureDirection direction;
        BorderFeatureType feature;        

        protected override void OnRender(DrawingContext drawingContext)
        {
            base.OnRender(drawingContext);
        }

        public BorderFeature()
            : base()
        {
        }

        public BorderFeatureDirection Direction
        {
            set
            {
                direction = value;
            }
            get
            {
                return direction;
            }
        }

        public BorderFeatureType Feature
        {
            set
            {
                feature = value;
            }
            get
            {
                return feature;
            }
        }
    }
}
